That means that when you speak to "Mugger" in the dark alley, he should look the same if you were to reinstall the mod. If you install the component 'Sequentially' then Portraits from the Pool are assigned in numerical order to allow for reproducible results. There are two ways to install the Category Portraits component - Sequentially or Randomly. Please note that you may get repetition in portraits if you speak to multiple characters as once a pool of portraits is exhausted, then an additional round of picks from the portrait pool will be assigned to additional NPCs. There are more breakdowns for groups of Humans than there are for other races. There are more than ninety pools of random portraits that range from a few portraits to over 20. For example, human characters named "Thief" or "Mugger" will get portraits from the male or female Rogue pool, characters named "Commoner" or "Peasant" will get portraits from the commoners pool, and "Drow" will get portraits from either the male or female Drow pool. This component is highly recommended and covers beings that are genericly named. This mod has an optional Category Portraits component to assign portraits from a pool of random portraits to actors that are not assigned specific portraits by the main component. If you start a new game, then all NPCs that should get portraits will get them. Keep in mind that when installing or reinstalling this mod, NPCs on areas you've previously visited won't get portraits, but areas and NPCs you have not yet visited will get portraits. The game, it's a good idea to reinstall this mod. If any of the portraits are not to your satisfaction due to quality or you feel that the portrait does not match the in game NPC, feel free to post on the forums for potential inclusion in future updates. The mod can add representative portraits for all 4617 speaking creatures throughout these games so that when you speak to them, these NPC characters that inhabit these rich worlds will appear a little bit more alive. It can be installed on multiple platforms including Enhanced Edition Trilogy (EET), Baldur's Gate 1 Enhanced Edition including Siege of Dragonspear, Baldur's Gate 2 Enhanced Edition, and Icewind Dale Enhanced Edition. The core component of this mod adds portraits to speaking NPCs in the Enhanced Edition Infinity Engine games. Portraits Portraits Everywhere (PPE) - core component
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